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I did a bit of research on this and it can be done using command blocks to simulate all the different aspects of the game.
1. Start the player on a central location using the elytra to start and remove it after landing or time period.
2. Use the moving world barrier to limit the playing area. This can be randomized as well. https://www.youtube.com/watch?v=21B9ig4eKBk
3. Have random armor, bows, shields and swords spawn in boxes inside numerous houses and locations. https://www.youtube.com/watch?v=sXf1iRQCsj8
4. Spawn a random saddled horse or two across the map.
5. Top winners get tokens.
The only thing that I can't figure out is the carpet bombing of a local area. TNT or lightning?
Well. What do you guys think?
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